Introduction to Tries
A Trie (pronounced "try") or Prefix Tree is a specialized tree structure used for storing strings. Unlike a standard search tree, nodes in a trie don't store their associated key; instead, their position in the tree defines the string.
1. Real-World Intuition: Autocomplete
Imagine typing "Go" into Google.
- The system doesn't search every word in the dictionary.
- it starts at a root node, moves to 'G', then to 'o'.
- It then looks at all children of 'o' and returns the most frequent ones (Google, Go, Golang).
2. Curriculum in this Module
- Theory & Intuition (Current Page)
- Lesson: Trie Implementation - Building
insert,search, andstartsWith. - Problem: Word Search II - Combining Tries with Matrix Backtracking.
- Curated Practice Problems - 10 essential challenges.
3. The Trie Node Anatomy
Each node typically contains:
children[]: An array of size 26 (for 'a'-'z').isEndOfWord: A boolean flag to mark a complete string.
class TrieNode {
TrieNode[] children = new TrieNode[26];
boolean isEndOfWord = false;
}
Final Takeaway
Tries trade Space for Time. They use more memory than HashMaps but provide strictly $O(L)$ lookups for prefixes, where $L$ is the string length.